The roster is nicely sized, but again - when the AI is so annoying, what's the point? You have to basically plan around the AI to win.
Graphically, it's fine, and though it's weird to not have the MK1 soundtracks here, I am fine without them, given how the MK3 songs turned out. Be careful.īasically, the core gameplay took some significant hits here. As if that's not enough, the sound cues for Fatalities and the like are messed up as well. where you face multiple opponents, one by one), the wrong voices play for male fighters. On top of that, during the Endurance fights (i.e. My goodness, the increased pitch of their voices make them sound so terrible. The voices are modified, especially Liu Kang's and Sheeva. Most of the soundtracks have this strangely lower pitch than they should have, it's really easy to tell with the songs from UMK3, and strangely the MK2 songs in this game are fine. Another problem is that the sound was mostly butchered. That's the routine for this version of MK Trilogy. Pick a tower of opponents, then wait for your fight to load. It's still bothersome to make your choice of game mode, then wait. I know, this is something that gamers simply had to put up with on the PS1. The PS1 version has a different set of problems. Hell, the N64 has an even tougher AI since it's a little harder to get it to open itself up for damage, but that version has other problems of its own. You might notice that I said "multiple chances" - yes, this game came out across multiple consoles and none of them really fix the AI. That said, there was no good reason to keep the AI intact for console ports of those games, or for MK Trilogy. Now, I get it, UMK3, and even MK2, were designed to get people to dump coins into the arcades until they beat the game. It will feel like you're playing rock paper scissors with an evil mind reader that knows what you're going to pick. Otherwise, enjoy having the AI directly react to your actions. In order to beat this game, and UMK3, for that matter, you have to basically study the AI's behavior, and make it so that the AI opens itself up for a beating. It's a game that had multiple chances to fix a big issue with the game it's based on - Ultimate Mortal Kombat 3. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Ah, Mortal Kombat Trilogy. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here.
You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers.
IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.